Interview

Uno from Scoopex

Von am 13.10.2015 um 21:25 Uhr | 0

We hunted down Mikael B. from Sweden aka Uno from Scoopex to ask him a few questions about his graphics on the Amiga.

Why did you choose the name Uno?

A combo between No.1=Uno and actually claiming to be No.1. I guess I thought it was clever. I was very young.

What comes to your mind when you think about those (scene-) times?

Very happy times, very creative people. Very modernist. I quite liked it and am glad I partook.

Looking back, what do you think about the C64 and Amiga?

What was the other option? Atari? I can't quite remember. The Amiga was a fantastic tool, it has clearly earned it's place in history. I'm quite sure the Smithsonian has a section dedicated to it.

Scoopex Logo by Uno of Scoopex

You were a member of Scoopex, one of the most well-known demogroups on the Amiga. Can you explain to outsiders what it meant to be part of this group back then?

There was prestige involved, surely. Funnily enough I'm yet to bring it up to impress a girl. For one thing it meant meeting a lot of interesting people at copy parties. I particularly liked my visit to Scoopex Finland. What a welcome! The police appeared at the scene after numerous pieces of furniture were thrown out of the windows of the rented school. I still had a perfectly fantastic time. Great people.

Are you still in touch with anyone from the scene these days?

No. Not until quite recently.

Fusion Logo by Uno of Scoopex

Many consider your logos some of the best ever made back then in the so called demoscene. What does Uno think of his work himself?

I was very happy to do the logos because it often meant I got to use a lot of colors. Most of the things I ever did on the Amiga was stuff for possible games or some more artistic stuff, not quite useful in demos. I was happy to oblige to most people who wanted a logo. Also when you did logos you could sharpen your skills on shading, dithering and such. Also different light effects and perspectives, it really was quite tricky, getting the pixels in their right place. I'd please advise to look at the logos I've done through the contemporary screens. They could only look better.

I have this disease where my eye spots every not perfectly smoothed edge or perfectly shaded area when it comes to images on computers. And there's a lot of those. I blame the Amiga.

Did you start a professional career as a graphic designer after Amiga?

No, but I have a renewed interest in 2-D animation.

What is Uno doing these days?

Struggling with email. Could we do these via fax? Postcards?

Any final words?

I'd like to say hello and thank you to all the great people I met during this particular period of time. I hope you are all well.


You can find more artwork from Uno and others in our collection of the best Logos from the Commodore Amiga scene.